Amplified Kyr'Ozch Carbine - Type 12
Requirements: | |||
---|---|---|---|
To Equip | User | Profession | == Soldier and |
User | Level | >= 201 and | |
User | Assault rifle | >= 2001 and | |
User | Full auto | >= 1801 and | |
User | Burst | >= 1501 and | |
User | Expansion sets | & Alien Invasion |
Ammo Type:
Bullets (50)
Damage:
250-450 (250) - Projectile AC
Attack Time:
1.8 seconds
Recharge Time:
1.8 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
25m
MBS/Attack Cap:
2500
Special(s):
Full auto, Burst
Burst Attack Caps
1696 (9s)
Full Auto Caps
2671 (11s)
Burst cycle
40 seconds
Fullauto cycle
45 seconds
Attack Skills
Assault rifle
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier: | |||
---|---|---|---|
On Hit | Self | Cast | Glory | 5% chance |
Target | Cast | Intese Notum Burns | 7% chance |
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This weapon is a marvel of Kyr'Ozch bio-engineering. A medium weight weapon with a slightly slower rate of fire than a machine gun, and slightly less stopping power than a rifle. This weapon proves that you don't need to be the best in a category to be the most deadly. This version fires plasma projectiles. This weapon has been enhanced with a piece of Kyr'Ozch Bio-Material and uses a Notum Amplification Coil for extra damage.
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