Dreadloch Rapier
Requirements: | |||
---|---|---|---|
To Equip | User | Level | >= 210 and |
User | Ranged energy | >= 2001 and | |
User | Burst | >= 1001 and | |
User | Fling shot | >= 1001 and | |
User | Expansion sets | & Lost Eden |
Ammo Type:
Energy ammo (50)
Damage:
230-350 (250) - Energy AC
Attack Time:
1 seconds
Recharge Time:
1 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
3 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
30m
Dual Wield:
Multi ranged 1600
MBS/Attack Cap:
2600
Special(s):
Burst, Fling shot
Fling Shot Caps
901 (6s)
Burst Attack Caps
526 (9s)
Attack Skills
Ranged energy
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier: | |||
---|---|---|---|
On Hit | Target | Cast | Particle Meltdown | 2% chance |
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This energy weapon is a one handed modification of the Dreadloch Thrasher. It shares the special nanite aspect with its big brother in that there is occasionally a build-up of corrosive nanites that form in the particle stream, however as the rapier has a smaller particle stream the effect is rarer. When this occurs the nanites can reduce the effectiveness of armor.
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