Melee Weapons Incompetence Melee Weapons Incompetence  QL 10  
Default TargetItem Texture OverrideBuff NanoDisable Statel Collision
Nano Cost:
250
NCU Cost:
20
School:
Combat
Strains:
General 1H Edged Debuff: 22, General 2H Edged Debuff: 26, General 2H Blunt Debuff: 24, General Piercing Debuff: 102, General Energy Melee Debuff: 62, General 1Hand Blunt Debuff: 17
Duration:
30 seconds
Cast:
2.5 seconds seconds seconds
Recharge:
1 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 50% | Reset to Neutral
Range:
15m
Effect Icon:
Melee Weapons Incompetence
Stacking Order:
20
Requirements:
To UseUserPsychological modifications>= 66 and
UserSensory improvement>= 66

Defense Skills
Nano resist
|
100%
Modifier:
On Use
Target Modify 1h Blunt -20
Target Modify 1h Edged -20
Target Modify Piercing -20
Target Modify 2h Blunt -20
Target Modify 2h Edged -20
Target Modify Melee energy -20
Target Modify Martial arts -20
Target Modify Multi melee -20

Description

Lowers the 1 Handed Edged, 1 Handed Blunt, 2 Handed Blunt, 2 Handed Edged, Piercing, Martial Arts, Melee Energy and Multiple Melee weapon skills of the target by 20 points.


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