Advanced Baseballbat - 050 Advanced Baseballbat - 050  QL 300  
Visible
Change QL:
QL 1
QL 300
Requirements:
To EquipUser1h Blunt>= 1501 and
UserBrawl>= 901 and
UserFast attack>= 751

Damage:
110-398 (210) - Melee AC
Attack Time:
1.5 seconds
Recharge Time:
1.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: % | Reset to Neutral
Equip Delay:
1.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
3m
Dual Wield:
Multi melee 1200
MBS/Attack Cap:
2400
Special(s):
Brawl, Fast attack
Fast Attack Caps
1801 (6s)

Attack Skills
1h Blunt
|
100%
Defense Skills
Evade close
|
100%

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This is an updated version of the old Advanced Baseballbat.

This 'grab-and-smash' weapon has been favored by psychopaths, pimps and bouncers for all recorded history. It is a club, named after an ancient sport.

This weapon can be upgraded further. It is possible to enable Dimach.


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