Advanced Baseballbat - 050
Current: % | Reset to Neutral
GMI Average Pricing
Change QL:
Requirements: | |||
---|---|---|---|
To Equip | User | 1h Blunt | >= 1501 and |
User | Brawl | >= 901 and | |
User | Fast attack | >= 751 |
Damage:
110-398 (210) - Melee AC
Attack Time:
1.5 seconds
Recharge Time:
1.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
1.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
3m
Dual Wield:
Multi melee 1200
MBS/Attack Cap:
2400
Special(s):
Brawl, Fast attack
Fast Attack Caps
1801 (6s)
Attack Skills
1h Blunt
|
100%
Defense Skills
Evade close
|
100%
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This is an updated version of the old Advanced Baseballbat.
This 'grab-and-smash' weapon has been favored by psychopaths, pimps and bouncers for all recorded history. It is a club, named after an ancient sport.
This weapon can be upgraded further. It is possible to enable Dimach.
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