Happy Halloween! May your loot be treats.
Torch - 000 Torch - 000  QL 1        
Visible
Change QL:
QL 1
QL 300
Requirements:
To EquipUser1h Blunt>= 11

Damage:
2-21 (7) - Fire AC
Attack Time:
1.5 seconds
Recharge Time:
1.5 seconds
Melee Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1.5 seconds
Initiative:
Melee Init.
Location/Slot:
Right hand, Left hand
Range:
3m
Dual Wield:
Multi melee 5
MBS/Attack Cap:
24

Attack Skills
1h Blunt
|
100%
Defense Skills
Evade close
|
100%

Misc. Attributes
Value:
25

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This is an updated version of the old Torch.

Torches are often made from wood- as wood is cheap and easy to come by. Other materials can be just as good- or better. Most often a string is wrapped around the top of the torch- and this string is treated with flammable- slow-burning liquid (that doesn't drip or explode). The purpose of the torch is to illuminate dark areas- to ease orientation. In an emergency the torch can be used as a weapon as well.
This example is a wooden torch.

This weapon can be upgraded further. It is possible to enable Brawl.


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