Ranged Weapons Incompetence Ranged Weapons Incompetence  QL 10  
Default TargetItem Texture OverrideBuff NanoDisable Statel Collision
Nano Cost:
250
NCU Cost:
20
School:
Combat
Strains:
General Pisto Debuff: 104, General Assault Rifle Debuff: 28, General SMG Debuff: 84, General Shotgun Debuff: 119, General Rifle Debuff: 113, General Bow Debuff: 38
Duration:
30 seconds
Cast:
2.5 seconds seconds seconds
Recharge:
1 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 50% | Reset to Neutral
Range:
15m
Effect Icon:
Ranged Weapons Incompetence
Stacking Order:
20
Requirements:
To UseUserPsychological modifications>= 66 and
UserSensory improvement>= 66

Defense Skills
Nano resist
|
100%
Modifier:
On Use
Target Modify Pistol -20
Target Modify Bow -20
Target Modify Smg -20
Target Modify Assault rifle -20
Target Modify Shotgun -20
Target Modify Rifle -20
Target Modify Ranged energy -20
Target Modify Grenade -20
Target Modify Heavy weapons -20

Description

Lowers the Assault Rifle, Bow, Heavy Weapons, Grenade, Submachine Gun, Pistol, Rifle, Shotgun and Ranged Energy weapon skill of the target by 20 points.


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