Happy Halloween! May your loot be treats.
OT Biomag - 401 OT Biomag - 401  QL 1        
Visible
Change QL:
QL 1
QL 300
Requirements:
To EquipUserPistol>= 11 and
UserFling shot>= 6

Ammo Type:
Energy ammo (50)
Damage:
2-14 (4) - Chemical AC
Attack Time:
1 seconds
Recharge Time:
1 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1.5 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand, Left hand
Range:
25m
Dual Wield:
Multi ranged 5
MBS/Attack Cap:
24
Special(s):
Fling shot
Fling Shot Caps
901 (6s)

Attack Skills
Pistol
|
100%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
40

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This is an updated version of the old OT Biomag.

The Biomag is Omni-Tek's attempt to move into the 'bio-mech-handcannon' class, long-dominated by the M1007A1 Tactical. Omni-Tek sells this massive weapon with and without a scope (not shown). Chambering the interesting Bio-Grade .77 micron Energy Cell, fusioned off Plasma-Ammo, the Ultramag is increasingly found in the hands of military and security units needing a high first-take-down ability.

This weapon can be upgraded further. It is possible to balance the weapon so it fits you perfectly.


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