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MTI UMP22 - 00C MTI UMP22 - 00C  QL 1        
Visible
Change QL:
QL 1
QL 300
Requirements:
To EquipUserAssault rifle>= 11 and
UserFull auto>= 10 and
UserBurst>= 9

Ammo Type:
Energy ammo (25)
Damage:
1-32 (1) - Energy AC
Attack Time:
1.8 seconds
Recharge Time:
1.8 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 87.5% | Reset to Neutral
Equip Delay:
1.5 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
25m
MBS/Attack Cap:
24
Special(s):
Full auto, Burst
Burst Attack Caps
1696 (9s)
Full Auto Caps
2671 (11s)
Burst cycle
40 seconds
Fullauto cycle
45 seconds

Attack Skills
Assault rifle
|
100%
Defense Skills
Dodge ranged
|
100%

Misc. Attributes
Value:
80

GMI Average Pricing  
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This is an updated version of the old MTI UMP22.

The UMP22 uses a TGG to run B2s through the short-A to stimulate AD-RR (technically a Bio-i8). The TGG is an OT license, but through the 511th-agreement MTI can claim lawful use under IGC regulations, because the TGG resembles the old type of BS.

This weapon can be upgraded further. It is possible to upgrade with a new clip which can hold more ammo.


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