Improved Vengeance of Nature Improved Vengeance of Nature  QL 215  
Buff Nano
Nano Cost:
927
NCU Cost:
61
School:
Protection
Strain:
Damage Shield Upgrades: 243
Duration:
4 hours
Cast:
6.47 seconds seconds seconds
Recharge:
3.18 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: % | Reset to Neutral
Range:
1m
Effect Icon:
Improved Vengeance of Nature
Stacking Order:
5
Requirements:
To UseUserMatter metamorphosis>= 1244 and
UserMatter creation>= 1244 and
UserProfession== Adventurer and
UserShield radiation damage>= 88 and
UserCyberdeck& 64

Attack Skills
Matter metamorphosis
|
50%
Matter creation
|
50%
Modifier:
On Use
User Modify Melee damage modifier 20
User Modify Projectile damage modifier 20
User Modify Energy damage modifier 20
User Modify Cold damage modifier 20
User Modify Fire damage modifier 20
User Modify Chemical damage modifier 20
User Modify Radiation damage modifier 20
User Modify Poison damage modifier 20
User Modify Shield projectile damage 60
User Modify Shield melee damage 60
User Modify Shield energy damage 60
User Modify Shield chemical damage 60
User Modify Shield radiation damage 60
User Modify Shield cold damage 60
User Modify Shield fire damage 60
User Modify Shield poison damage 60
User Modify Max health 75
User Modify Reflect projectile damage 4
User Modify Reflect melee damage 4
User Modify Reflect energy damage 4
User Modify Reflect chemical damage 4
User Modify Reflect radiation damage 4
User Modify Reflect cold damage 4
User Modify Reflect fire damage 4
User Modify Reflect poison damage 4

Description

Nanobots enhance the effectiveness of the damage shield protecting the adventurer, increasing the amount of damage inflicted upon the attacker when the adventurer is hit with an attack. This version also provides minor boosts to health and damage output. It also deflection a small amount of damage that the adventurer would otherwise sustain.


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