Decoy Construct Decoy Construct  QL 1  
UniqueVisibleHas Multiple CountDisable Statel Collision
Requirements:

Modifier:
On Use
User Summon Item CDEE
if Eremite Location Attunement Start running and
if Scooplet Location Attunement Start running
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level >= 24
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 23
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 22
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 21
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 20
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 19
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 18
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 17
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 16
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 15
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 14
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 13
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 12
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 11
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 10
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 9
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 8
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 7
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 6
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 5
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 4
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 3
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 2
User Summon Monster HJBU
if Eremite Location Attunement Start running and
if Level == 1
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 220
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 219
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 218
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 217
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 216
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 215
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 214
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 213
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 212
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 211
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 210
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 209
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 208
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 207
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 206
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 205
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 204
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 203
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 202
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 201
User Summon Monster YMQF
if Scooplet Location Attunement Start running and
if Level == 200
User Text A soft vibration is emitting from the device. A thud is heard from beneath you. You place the device on the ground.
if Eremite Location Attunement Start running and
if Scooplet Location Attunement Start running
User Text A shy eremite pops out of the ground.
if Eremite Location Attunement Start running
User Text A shy scooplet pops out of the ground.
if Scooplet Location Attunement Start running
User Text A soft vibration is emitting from the device. Nothing else happens. You must be at the wrong location.
if Eremite Location Attunement Start running and
if Scooplet Location Attunement Start running

GMI Average Pricing  

Description

The construction emits a soft vibration when you hold it in your hand.


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