Special Edition Kyr Special Edition Kyr'Ozch Submachine Gun  QL 150  
No DropVisibleHas Multiple Count
Requirements:
To EquipUserSmg>= 700 and
UserBurst>= 500 and
UserFull auto>= 400 and
UserProfession== Fixer and
UserProfession== Soldier and
UserLevel>= 151 and
UserExpansion sets& Alien Invasion

Ammo Type:
Energy ammo (50)
Damage:
180-272 (190) - Energy AC
Attack Time:
1.2 seconds
Recharge Time:
1.2 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: % | Reset to Neutral
Equip Delay:
5 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
25m
MBS/Attack Cap:
1500
Special(s):
Burst, Full auto
Burst Attack Caps
1068 (9s)
Full Auto Caps
3181 (11s)
Burst cycle
27.5 seconds
Fullauto cycle
1.5 minutes

Attack Skills
Smg
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier:
On Hit
Attacker Cast Glory
Attacker Cast Glory
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6

Description

This weapon is a marvel of Kyr'Ozch bio-engineering. Apparently a variant of the Special Edition Kyr'Ozch Pistol, this weapon seems slightly slower than the pistol, but can be modified to be semi-automatic, and fire in burst mode.


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