| Requirements: | |||
|---|---|---|---|
| To Equip | User | Level | >= 1 and |
| User | Agility | >= 24 and | |
| User | Sense | >= 24 and | |
| User | Profession | == Shade | |
| Modifier: | |||
|---|---|---|---|
| On Equip | User | Modify | Melee AC | 11 |
| User | Modify | Energy AC | 16 |
| User | Modify | Poison AC | 16 |
| User | Modify | Dodge ranged | 6 |
| User | Modify | Duck explosives | 6 |
| User | Modify | Evade close | 4 |
| User | Modify | Heal delta | 2 |
| User | Modify | Max health | 9 |
EYE
HEAD
EAR
RARM
CHEST
LARM
RWRIST
WAIST
LWRIST
RHAND
LEGS
LHAND
FEET
Description
A Spirit is the long lost Essence of a living creature. It has been captured, and harnesed. A Shade can be the Vessel of a spirit.
(Insert in implant slots in your Wear Window.)
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