Spike Shield Spike Shield  QL 7  
Buff NanoDisable Statel Collision
Nano Cost:
41
NCU Cost:
3
School:
Protection
Strain:
Damage Shields: 1
Duration:
4 hours
Cast:
5.03 seconds seconds seconds
Recharge:
2.51 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: % | Reset to Neutral
Range:
20m
Effect Icon:
Spike Shield
Stacking Order:
1
Requirements:
To UseUserMatter metamorphosis>= 41 and
UserMatter creation>= 41 and
UserVisual profession== Engineer

Attack Skills
Matter metamorphosis
|
50%
Matter creation
|
50%
Modifier:
On Use
Target Modify Melee AC 40
Target Modify Shield projectile damage 1
Target Modify Shield melee damage 1
Target Modify Shield energy damage 1
Target Modify Shield chemical damage 1
Target Modify Shield radiation damage 1
Target Modify Shield cold damage 1
Target Modify Shield fire damage 1
Target Modify Shield poison damage 1

Description

Surrounds the target with a field of small spikes that inflict a small amount of damage when it is hit. It has the added benefit of increasing the Melee AC of the target.


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