| Requirements: | |||
|---|---|---|---|
| To Equip | User | Level | >= 210 and | 
| User | 1h Blunt | >= 2250 and | |
| User | Fast attack | >= 1101 and | |
| User | Brawl | >= 1321 and | |
| User | Dimach | >= 441 | |
Damage:
                                
                                    352-474 (330) - Chemical AC                                
                            Attack Time:
                                
                                    1.3 seconds
                                    
                                    
                                
                            Recharge Time:
                                
                                    1.3 seconds
                                    
                                    
                                
                            Melee Init.:
                                    
                                            Init needed for min time: ~--
                                        
                                    
                                        Agg/Def Bar:
What is this??
                                    
                                What is this??
Equip Delay:
                                2 seconds
                            Initiative:
                                Melee Init.
                            Location/Slot:
                                Right hand, Left hand
                            Range:
                                2m
                            Dual Wield:
                                    Multi melee 1750
                                MBS/Attack Cap:
                                    2700
                                Special(s):
                                    Fast attack, Brawl, Dimach
                                Fast Attack Caps
                                    1481 (6s)
                                
                                        Attack Skills
                                    
                                    1h Blunt
                                                |
                                                100%
                                            
                                        Defense Skills
                                    
                                    Evade close
                                                |
                                                100%
                                            | Modifier: | |||
|---|---|---|---|
| On Hit | Target | Cast | Nanite Interruption | 7% chance | 
| Target | Cast | Stiff Joints | 5% chance | 
HUD1
    HUD2
    HUD3
    UTIL1
    UTIL2
    UTIL3
    RHAND
    BELT
    LHAND
    NCU1
    NCU2
    NCU3
    NCU4
    NCU5
    NCU6
Description
                This is the result of the Dreadloch Weapons Development team tinkering with the design of the OFAB Panther and installing a nanite factory into the base of the hilt. The nanites will occasionally reduce the defenses of your target.
Further hardened and refined in the bowels of the Condemned Subway.            
AO Universe Guides
Initial check for guides... please wait.

 
                              
                              
                              
                              
                              
                              
                              
                              
                              
                              
                              
                              
                              
                              
                     