Dual Energized Beams Dual Energized Beams  QL 20  
Default TargetItem Texture Override
Nano Cost:
23
NCU Cost:
7
School:
Combat
Cast:
2.71 seconds seconds seconds
Recharge:
1.05 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??  
Current: 50% | Reset to Neutral
Range:
25m
Effect Icon:
Dual Energized Beams
Stacking Order:
7
Requirements:
To UseUserMatter creation>= 104 and
UserVisual profession== Nano-Technician

Attack Skills
Matter creation
|
100%
Defense Skills
Nano resist
|
75%
Modifier:
On Use
Target Hit Health -25 .. -63 Energy AC

Description

Strikes the target with a beam of energy which inflicts 25-63 points of energy-based damage.


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