Aggression Enhancer
GMI Average Pricing
Change QL:
Requirements: | |||
---|---|---|---|
To Use | User | Psychology | >= 10 |
Modifier: | |||
---|---|---|---|
On Use | User | Lock | Psychology | 6 |
Target | Taunt | 25 | |
User | Text | Aggro | |
User | Text | Your target must be an non-player. The target must also be in combat for this to work. | |
if | Target | == 16 |
GMI Average Pricing
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This nifty little item is a great aid for anyone wanting to move monsters onto themselves. It increases the influx of adrenalin in the amygdala while cognitively activating your image. The effect of this item varies with level. NOTE: You will enrage your selection, not your current fighting target. (If that is not also your current selection.)
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