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Hacked Charged Nano Finger - Submachine Gun Incompetence QL 13
VisibleModified DescriptionHas Energy
VisibleModified DescriptionHas Energy
Change QL:
| Requirements: | |||
|---|---|---|---|
| To Use | User | Psychological modifications | >= 66 and |
| User | Sensory improvement | >= 66 | |
| Modifier: | |||
|---|---|---|---|
| On Use | User | Lock | Psychological modifications | 60 |
| Target | Cast | Submachine Gun Incompetence | 100% chance |
GMI Average Pricing
Description
This Charged Nano 'Finger' contains the nano formula Submachine Gun Incompetence (Lowers the Submachine Gun skill of the target by 20 points.). This Charged Nano 'Finger' has had its use protection removed. This means that is it easier to use, but much more unstable. It is usually worthless to official vendors.
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