Mudurlurgu Acid Spitter
Current: % | Reset to Neutral
Requirements: | |||
---|---|---|---|
To Equip | User | Shotgun | >= 1600 and |
User | Profession | == Trader and | |
User | Expansion sets | & Shadowlands |
Ammo Type:
Shotgun shells (100)
Damage:
175-225 (200) - Chemical AC
Attack Time:
3 seconds
Recharge Time:
3 seconds
Ranged Init.:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Equip Delay:
2 seconds
Initiative:
Ranged Init.
Location/Slot:
Right hand
Range:
20m
MBS/Attack Cap:
2000
Attack Skills
Shotgun
|
100%
Defense Skills
Dodge ranged
|
100%
Modifier: | |||
---|---|---|---|
On Hit | Target | Cast | Damaged Armor |
if | Chemistry | >= 1300 | |
Target | Cast | Damaged Armor | |
if | Chemistry | <= 1299 and | |
if | Chemistry | >= 1100 | |
Target | Cast | Damaged Armor | |
if | Chemistry | <= 1099 and | |
if | Chemistry | >= 900 | |
Target | Cast | Damaged Armor | |
if | Chemistry | <= 899 and | |
if | Chemistry | >= 700 | |
Target | Cast | Damaged Armor | |
if | Chemistry | <= 699 and | |
if | Chemistry | >= 500 | |
Target | Cast | Damaged Armor | |
if | Chemistry | <= 499 |
HUD1
HUD2
HUD3
UTIL1
UTIL2
UTIL3
RHAND
BELT
LHAND
NCU1
NCU2
NCU3
NCU4
NCU5
NCU6
Description
This bulky, but light weight shotgun was originally meant to be a traveller's weapon of self defense. It has been modified to eat through armor, but the original punch of the weapon has been diluted to meet this goal. The chances of succeeding in damaging your targets armor depends on your chemistry skill.
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