Nano Cost:
592
NCU Cost:
40
School:
Combat
Cast:
7 seconds seconds
(capped at 1.5 seconds) seconds
Recharge:
1 seconds
Nano Init:
Init needed for min time: ~--
Agg/Def Bar:
What is this??
What is this??
Range:
35m
Effect Icon:
Stacking Order:
40
| Requirements: | |||
|---|---|---|---|
| To Use | User | Profession | == Nano-Technician and |
| User | Level | >= 155 and | |
| User | Matter creation | >= 1003 and | |
| User | Specialization | & Third and | |
| User | Cyberdeck | & 4 and | |
| User | Expansion sets | & Shadowlands | |
Attack Skills
Matter creation
|
100%
Defense Skills
Nano resist
|
66%
| Modifier: | |||
|---|---|---|---|
| On Use | Target | Hit | Health | -1802 .. -3765 Chemical AC |
| Target | Hit | Health | -32 .. -32 Energy AC |
| if | Cellular Re-Structure | running | |
| Target | Hit | Health | -52 .. -52 Poison AC |
| if | Poisoned Thorns | running | |
| Target | Hit | Health | -72 .. -72 Cold AC |
| if | Frost Blades | running | |
| Target | Hit | Health | -108 .. -108 Fire AC |
| if | Magma Covering | running | |
| Target | Hit | Health | -144 .. -144 Radiation AC |
| if | Self Illumination | running | |
Description
Strikes the target with a ray of chemicals, inflicting 1802-3765 points of damage. Additional damage will be dealt if Cellular Re-Structure, Poisoned Thorns, Frost Blades, Magma Covering, or Self Illumination are running on the target.
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